Switch

Mit einem Switch können User Optionen ein- oder ausschalten. Die Component wird normalerweise verwendet, um bestimmte Einstellungen zu aktivieren oder zu deaktivieren.GitHubMarkdown

Properties

PropertyTypeDefaultDescription
labelPosition"leading" | "trailing""trailing"Whether the label should appear before or after the switch.
idstring-The element's unique identifier. See [MDN](https://developer.mozilla.org/en-US/docs/Web/HTML/Global_attributes/id).
translate"yes" | "no"-
classNameClassNameOrFunction<SwitchRenderProps>'react-aria-Switch'The CSS [className](https://developer.mozilla.org/en-US/docs/Web/API/Element/className) for the element. A function may be provided to compute the class based on component state.
styleStyleOrFunction<TooltipRenderProps>-The inline [style](https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/style) for the element. A function may be provided to compute the style based on component state.
renderDOMRenderFunction<"div", TooltipRenderProps>-Overrides the default DOM element with a custom render function. This allows rendering existing components with built-in styles and behaviors such as router links, animation libraries, and pre-styled components. Requirements: - You must render the expected element type (e.g. if `<button>` is expected, you cannot render an `<a>`). - Only a single root DOM element can be rendered (no fragments). - You must pass through props and ref to the underlying DOM element, merging with your own prop as appropriate.
dirstring-
langstring-
hiddenboolean-
inertboolean-
isDisabledboolean-Whether the input is disabled.
isReadOnlyboolean-Whether the input can be selected but not changed by the user.
autoFocusboolean-Whether the element should receive focus on render.
valuestring-The value of the input element, used when submitting an HTML form. See [MDN](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input#htmlattrdefvalue).
namestring-The name of the input element, used when submitting an HTML form. See [MDN](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input#htmlattrdefname).
formstring-The `<form>` element to associate the input with. The value of this attribute must be the id of a `<form>` in the same document. See [MDN](https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Elements/input#form).
slotstring-A slot name for the component. Slots allow the component to receive props from a parent component. An explicit `null` value indicates that the local props completely override all props received from a parent.
excludeFromTabOrderboolean-Whether to exclude the element from the sequential tab order. If true, the element will not be focusable via the keyboard by tabbing. This should be avoided except in rare scenarios where an alternative means of accessing the element or its functionality via the keyboard is available.
defaultSelectedboolean-Whether the element should be selected (uncontrolled).
isSelectedboolean-Whether the element should be selected (controlled).
childrenReactNode-
wrapWithReactElement<unknown, string | JSXElementConstructor<any>>-
refRef<HTMLSpanElement>-Allows getting a ref to the component instance. Once the component unmounts, React will set `ref.current` to `null` (or call the ref with `null` if you passed a callback ref). @see React Docs
keyKey-

Events

PropertyTypeDefaultDescription
onClick((e: MouseEvent<FocusableElement, MouseEvent>) => void)-**Not recommended – use `onPress` instead.** `onClick` is an alias for `onPress` provided for compatibility with other libraries. `onPress` provides additional event details for non-mouse interactions.
onClickCaptureMouseEventHandler<HTMLDivElement>-
onAuxClickMouseEventHandler<HTMLDivElement>-
onAuxClickCaptureMouseEventHandler<HTMLDivElement>-
onContextMenuMouseEventHandler<HTMLDivElement>-
onContextMenuCaptureMouseEventHandler<HTMLDivElement>-
onDoubleClickMouseEventHandler<HTMLDivElement>-
onDoubleClickCaptureMouseEventHandler<HTMLDivElement>-
onMouseDownMouseEventHandler<HTMLDivElement>-
onMouseDownCaptureMouseEventHandler<HTMLDivElement>-
onMouseEnterMouseEventHandler<HTMLDivElement>-
onMouseLeaveMouseEventHandler<HTMLDivElement>-
onMouseMoveMouseEventHandler<HTMLDivElement>-
onMouseMoveCaptureMouseEventHandler<HTMLDivElement>-
onMouseOutMouseEventHandler<HTMLDivElement>-
onMouseOutCaptureMouseEventHandler<HTMLDivElement>-
onMouseOverMouseEventHandler<HTMLDivElement>-
onMouseOverCaptureMouseEventHandler<HTMLDivElement>-
onMouseUpMouseEventHandler<HTMLDivElement>-
onMouseUpCaptureMouseEventHandler<HTMLDivElement>-
onTouchCancelTouchEventHandler<HTMLDivElement>-
onTouchCancelCaptureTouchEventHandler<HTMLDivElement>-
onTouchEndTouchEventHandler<HTMLDivElement>-
onTouchEndCaptureTouchEventHandler<HTMLDivElement>-
onTouchMoveTouchEventHandler<HTMLDivElement>-
onTouchMoveCaptureTouchEventHandler<HTMLDivElement>-
onTouchStartTouchEventHandler<HTMLDivElement>-
onTouchStartCaptureTouchEventHandler<HTMLDivElement>-
onPointerDownPointerEventHandler<HTMLDivElement>-
onPointerDownCapturePointerEventHandler<HTMLDivElement>-
onPointerMovePointerEventHandler<HTMLDivElement>-
onPointerMoveCapturePointerEventHandler<HTMLDivElement>-
onPointerUpPointerEventHandler<HTMLDivElement>-
onPointerUpCapturePointerEventHandler<HTMLDivElement>-
onPointerCancelPointerEventHandler<HTMLDivElement>-
onPointerCancelCapturePointerEventHandler<HTMLDivElement>-
onPointerEnterPointerEventHandler<HTMLDivElement>-
onPointerLeavePointerEventHandler<HTMLDivElement>-
onPointerOverPointerEventHandler<HTMLDivElement>-
onPointerOverCapturePointerEventHandler<HTMLDivElement>-
onPointerOutPointerEventHandler<HTMLDivElement>-
onPointerOutCapturePointerEventHandler<HTMLDivElement>-
onGotPointerCapturePointerEventHandler<HTMLDivElement>-
onGotPointerCaptureCapturePointerEventHandler<HTMLDivElement>-
onLostPointerCapturePointerEventHandler<HTMLDivElement>-
onLostPointerCaptureCapturePointerEventHandler<HTMLDivElement>-
onScrollUIEventHandler<HTMLDivElement>-
onScrollCaptureUIEventHandler<HTMLDivElement>-
onWheelWheelEventHandler<HTMLDivElement>-
onWheelCaptureWheelEventHandler<HTMLDivElement>-
onAnimationStartAnimationEventHandler<HTMLDivElement>-
onAnimationStartCaptureAnimationEventHandler<HTMLDivElement>-
onAnimationEndAnimationEventHandler<HTMLDivElement>-
onAnimationEndCaptureAnimationEventHandler<HTMLDivElement>-
onAnimationIterationAnimationEventHandler<HTMLDivElement>-
onAnimationIterationCaptureAnimationEventHandler<HTMLDivElement>-
onTransitionCancelTransitionEventHandler<HTMLDivElement>-
onTransitionCancelCaptureTransitionEventHandler<HTMLDivElement>-
onTransitionEndTransitionEventHandler<HTMLDivElement>-
onTransitionEndCaptureTransitionEventHandler<HTMLDivElement>-
onTransitionRunTransitionEventHandler<HTMLDivElement>-
onTransitionRunCaptureTransitionEventHandler<HTMLDivElement>-
onTransitionStartTransitionEventHandler<HTMLDivElement>-
onTransitionStartCaptureTransitionEventHandler<HTMLDivElement>-
onFocus((e: FocusEvent<Element, Element>) => void)-Handler that is called when the element receives focus.
onBlur((e: FocusEvent<Element, Element>) => void)-Handler that is called when the element loses focus.
onFocusChange((isFocused: boolean) => void)-Handler that is called when the element's focus status changes.
onKeyDown((e: KeyboardEvent) => void)-Handler that is called when a key is pressed.
onKeyUp((e: KeyboardEvent) => void)-Handler that is called when a key is released.
onChange((isSelected: boolean) => void)-Handler that is called when the element's selection state changes.
onPress((e: PressEvent) => void)-Handler that is called when the press is released over the target.
onPressStart((e: PressEvent) => void)-Handler that is called when a press interaction starts.
onPressEnd((e: PressEvent) => void)-Handler that is called when a press interaction ends, either over the target or when the pointer leaves the target.
onPressChange((isPressed: boolean) => void)-Handler that is called when the press state changes.
onPressUp((e: PressEvent) => void)-Handler that is called when a press is released over the target, regardless of whether it started on the target or not.
onHoverStart((e: HoverEvent) => void)-Handler that is called when a hover interaction starts.
onHoverEnd((e: HoverEvent) => void)-Handler that is called when a hover interaction ends.
onHoverChange((isHovering: boolean) => void)-Handler that is called when the hover state changes.

Accessibility

PropertyTypeDefaultDescription
aria-labelstring-Defines a string value that labels the current element.
aria-labelledbystring-Identifies the element (or elements) that labels the current element.
aria-describedbystring-Identifies the element (or elements) that describes the object.
aria-detailsstring-Identifies the element (or elements) that provide a detailed, extended description for the object.
aria-controlsstring-Identifies the element (or elements) whose contents or presence are controlled by the current element.
aria-errormessagestring-Identifies the element that provides an error message for the object.

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